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Post by A.G. on Feb 11, 2007 0:39:19 GMT -5
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-ANTH-
Elite (level 2)
Dammit MEG!
Posts: 430
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Post by -ANTH- on Feb 12, 2007 0:40:40 GMT -5
omg not another shadow moses.....
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Post by A.G. on Feb 12, 2007 10:09:51 GMT -5
I don't think that part is fully confirmed yet. The only reason why I could see them use the Shadow Moses is to be on the safe side. MGS1 story is perhaps the best known of the series is the most highly regarded.
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Post by The Mad Jackyl on Feb 12, 2007 18:49:31 GMT -5
Excellent. I wish the comic had never been made now.
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Post by Otty on Feb 13, 2007 10:58:54 GMT -5
I was hoping for a prequel story with this movie.
We already know the Shadow Moses Incident inside-out by now. We had a comic version on the PSP, a re-released version on the Gamecube, a comicstrip, a novel, and now a movie. *sigh*
It's not that I'm unhappy with this movie, but they could at least show us something NEW.
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Post by A.G. on Feb 13, 2007 11:20:23 GMT -5
The problem with making a new storyline is that there is a risk of fans not really getting into it. On the other hand, the story of MGS1 is proven to be solid and a fan favorite. I think they are just tyring to play it safe and making sure it works out well.
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boxman
Grunt (level 1)
WTF Colonel?!
Posts: 22
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Post by boxman on Oct 30, 2007 11:54:03 GMT -5
Quote Wikipedia: "In May 2006, Metal Gear series creator Hideo Kojima announced that a film adaptation of Metal Gear Solid was in development. The film was purported to be in English, though a release date was not yet established. Kojima also announced at the Electronic Entertainment Expo later that month that he had negotiated a contract with a party in Hollywood to adapt the video game into a film. Kojima also considered Alaska as the site of the film production, due to the game's setting in the state. In February 2007, Sony Pictures Entertainment announced that it was spearheading the film adaptation for Metal Gear Solid. The studio's vice chairman Yair Landau described the project: "It's a very cinematic game, it really lends itself to movie telling. But the question is, 'How do you translate Snake's experience into a full arc that conforms to what audiences expect on the large screen?'" Screenwriter David Hayter, who has voiced the protagonist in the video games, pitched a script treatment to Konami, but executives passed on the script." That being said, I hope Dave isn't too mad that his screenplay got turned down. Not only does he voice Snake, but he looks the part too. www.mycoolcareer.com/bio/bio_hayterd.gif
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